@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
21 lines (20 loc) • 942 B
TypeScript
import { TypedSopNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { CoreGroup } from '../../../core/geometry/Group';
declare class HeightMapSopParamsConfig extends NodeParamsConfig {
/** @param texture node to load the heightmap from */
texture: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.NODE_PATH>;
/** @param values multiplier */
mult: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class HeightMapSopNode extends TypedSopNode<HeightMapSopParamsConfig> {
paramsConfig: HeightMapSopParamsConfig;
static type(): string;
initializeNode(): void;
cook(inputCoreGroups: CoreGroup[]): Promise<void>;
private _setPositionFromDataTexture;
private _dataFromTexture;
private _dataFromDefaultTexture;
private _dataFromDataTexture;
}
export {};