@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
20 lines (19 loc) • 1.14 kB
TypeScript
import { Object3D } from 'three';
import { BaseFileMultiSopNode } from './utils/file/_BaseSopFileMulti';
import { SopTypeFileMulti } from '../../poly/registers/nodes/types/Sop';
import { OBJLoaderHandler } from '../../../core/loader/geometry/OBJ';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class FileMultiOBJParamsConfig extends NodeParamsConfig {
/** @param url to load the geometry from */
url: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
/** @param sets the matrixAutoUpdate attribute for the objects loaded */
matrixAutoUpdate: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
/** @param reload the geometry */
reload: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BUTTON>;
}
export declare class FileMultiOBJSopNode extends BaseFileMultiSopNode<Object3D, FileMultiOBJParamsConfig> {
paramsConfig: FileMultiOBJParamsConfig;
static type(): SopTypeFileMulti;
protected _createLoader(url: string): OBJLoaderHandler;
}
export {};