@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
23 lines (22 loc) • 828 B
TypeScript
/**
* Creates an empty object
*
*
*/
import { TypedSopNode } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ObjectType } from '../../../core/geometry/Constant';
declare class EmptyObjectSopParamsConfig extends NodeParamsConfig {
type: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
}
export declare class EmptyObjectSopNode extends TypedSopNode<EmptyObjectSopParamsConfig> {
readonly paramsConfig: EmptyObjectSopParamsConfig;
static type(): string;
protected initializeNode(): void;
private _operation;
cook(input_contents: CoreGroup[]): void;
setObjectType(objectType: ObjectType): void;
objectType(): ObjectType | undefined;
}
export {};