@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
54 lines (53 loc) • 2.01 kB
JavaScript
"use strict";
import { TypedSopNode } from "./_Base";
import { CubeCameraSopOperation } from "../../operations/sop/CubeCamera";
import { NodeParamsConfig, ParamConfig } from "../utils/params/ParamsConfig";
import { CameraNodeType } from "../../poly/NodeContext";
import { CUBE_CAMERA_DEFAULT, registerCubeCamera } from "../../../core/camera/CoreCubeCamera";
const DEFAULT = CubeCameraSopOperation.DEFAULT_PARAMS;
class CubeCameraSopParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
/** @param camera near */
this.near = ParamConfig.FLOAT(DEFAULT.near, {
range: [0, 100],
rangeLocked: [true, false]
});
/** @param camera far */
this.far = ParamConfig.FLOAT(DEFAULT.far, {
range: [0, 100],
rangeLocked: [true, false]
});
/** @param resolution */
this.resolution = ParamConfig.FLOAT(CUBE_CAMERA_DEFAULT.resolution, { range: CUBE_CAMERA_DEFAULT.resolutionRange });
/** @param camera position */
this.position = ParamConfig.VECTOR3(DEFAULT.position);
/** @param camera rotation */
this.rotation = ParamConfig.VECTOR3(DEFAULT.rotation);
/** @param show helper */
this.showHelper = ParamConfig.BOOLEAN(DEFAULT.showHelper);
/** @param matrixAutoUpdate */
this.matrixAutoUpdate = ParamConfig.BOOLEAN(DEFAULT.matrixAutoUpdate);
/** @param camera name */
this.name = ParamConfig.STRING("`$OS`");
}
}
const ParamsConfig = new CubeCameraSopParamsConfig();
export class CubeCameraSopNode extends TypedSopNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
}
static type() {
return CameraNodeType.CUBE;
}
initializeNode() {
this.io.inputs.setCount(0);
}
cook(inputCoreGroups) {
this._operation = this._operation || new CubeCameraSopOperation(this._scene, this.states, this);
const coreGroup = this._operation.cook(inputCoreGroups, this.pv);
this.setCoreGroup(coreGroup);
}
}
CubeCameraSopNode.onRegister = registerCubeCamera;