@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
26 lines (25 loc) • 876 B
JavaScript
;
import { TypedSopNode } from "./_Base";
import { ConvexHullSopOperation } from "../../operations/sop/ConvexHull";
import { NodeParamsConfig } from "../utils/params/ParamsConfig";
class ConvexHullSopParamsConfig extends NodeParamsConfig {
}
const ParamsConfig = new ConvexHullSopParamsConfig();
export class ConvexHullSopNode extends TypedSopNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
}
static type() {
return "convexHull";
}
initializeNode() {
this.io.inputs.setCount(0, 1);
this.io.inputs.initInputsClonedState(ConvexHullSopOperation.INPUT_CLONED_STATE);
}
cook(inputCoreGroups) {
this._operation = this._operation || new ConvexHullSopOperation(this._scene, this.states, this);
const coreGroup = this._operation.cook(inputCoreGroups, this.pv);
this.setCoreGroup(coreGroup);
}
}