@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
18 lines (17 loc) • 576 B
TypeScript
/**
* Creates a hull from the input geometry
*
*/
import { TypedSopNode } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class ConvexHullSopParamsConfig extends NodeParamsConfig {
}
export declare class ConvexHullSopNode extends TypedSopNode<ConvexHullSopParamsConfig> {
readonly paramsConfig: ConvexHullSopParamsConfig;
static type(): string;
protected initializeNode(): void;
private _operation;
cook(inputCoreGroups: CoreGroup[]): void;
}
export {};