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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Creates a hull from the input geometry * */ import { TypedSopNode } from './_Base'; import { CoreGroup } from '../../../core/geometry/Group'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class ConvexHullSopParamsConfig extends NodeParamsConfig { } export declare class ConvexHullSopNode extends TypedSopNode<ConvexHullSopParamsConfig> { readonly paramsConfig: ConvexHullSopParamsConfig; static type(): string; protected initializeNode(): void; private _operation; cook(inputCoreGroups: CoreGroup[]): void; } export {};