@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
50 lines (49 loc) • 1.79 kB
JavaScript
"use strict";
import { TypedSopNode } from "./_Base";
import { CircleSopOperation } from "../../operations/sop/Circle";
import { NodeParamsConfig, ParamConfig } from "../utils/params/ParamsConfig";
import { SopType } from "../../poly/registers/nodes/types/Sop";
const DEFAULT = CircleSopOperation.DEFAULT_PARAMS;
class CircleSopParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
/** @param circle radius */
this.radius = ParamConfig.FLOAT(DEFAULT.radius);
/** @param segments count */
this.segments = ParamConfig.INTEGER(DEFAULT.segments, {
range: [1, 50],
rangeLocked: [true, false]
});
/** @param toggle on to have an arc instead of a closed circle */
this.open = ParamConfig.BOOLEAN(DEFAULT.open);
/** @param connects last dot for open circle */
this.connectLastPoint = ParamConfig.BOOLEAN(DEFAULT.connectLastPoint, {
visibleIf: { open: 1 }
});
/** @param angle fo the arc */
this.arcAngle = ParamConfig.FLOAT(DEFAULT.arcAngle, {
range: [0, 360],
rangeLocked: [false, false],
visibleIf: { open: 1 }
});
/** @param direction of the axis perpendicular to the circle plane */
this.direction = ParamConfig.VECTOR3(DEFAULT.direction);
/** @param center */
this.center = ParamConfig.VECTOR3(DEFAULT.center);
}
}
const ParamsConfig = new CircleSopParamsConfig();
export class CircleSopNode extends TypedSopNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
}
static type() {
return SopType.CIRCLE;
}
cook() {
this._operation = this._operation || new CircleSopOperation(this._scene, this.states, this);
const coreGroup = this._operation.cook([], this.pv);
this.setCoreGroup(coreGroup);
}
}