@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
47 lines (46 loc) • 1.46 kB
JavaScript
;
import { TypedSopNode } from "./_Base";
import { CapsuleSopOperation } from "../../operations/sop/Capsule";
import { NodeParamsConfig, ParamConfig } from "../utils/params/ParamsConfig";
import { SopType } from "../../poly/registers/nodes/types/Sop";
const DEFAULT = CapsuleSopOperation.DEFAULT_PARAMS;
class CapsuleSopParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
/** @param radius */
this.radius = ParamConfig.FLOAT(DEFAULT.radius, {
range: [0, 1],
rangeLocked: [true, false]
});
/** @param height */
this.height = ParamConfig.FLOAT(DEFAULT.height, {
range: [0, 2],
rangeLocked: [true, false]
});
/** @param divisions */
this.divisions = ParamConfig.INTEGER(DEFAULT.divisions, {
range: [1, 10],
rangeLocked: [true, false]
});
/** @param center */
this.center = ParamConfig.VECTOR3(DEFAULT.center);
}
}
const ParamsConfig = new CapsuleSopParamsConfig();
export class CapsuleSopNode extends TypedSopNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
}
static type() {
return SopType.CAPSULE;
}
initializeNode() {
this.io.inputs.setCount(0);
}
cook(inputCoreGroups) {
this._operation = this._operation || new CapsuleSopOperation(this._scene, this.states, this);
const coreGroup = this._operation.cook(inputCoreGroups, this.pv);
this.setCoreGroup(coreGroup);
}
}