@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
27 lines (26 loc) • 1.25 kB
TypeScript
/**
* Converts input CSG objects to polygon.
*
*
*/
import { CSGSopNode } from './_BaseCSG';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { CoreGroup } from '../../../core/geometry/Group';
import { SopType } from '../../poly/registers/nodes/types/Sop';
declare const CSGTriangulateSopParamsConfig_base: {
new (...args: any[]): {
facetAngle: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
linesColor: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.COLOR>;
meshesColor: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.COLOR>;
wireframe: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
};
} & typeof NodeParamsConfig;
declare class CSGTriangulateSopParamsConfig extends CSGTriangulateSopParamsConfig_base {
}
export declare class CSGTriangulateSopNode extends CSGSopNode<CSGTriangulateSopParamsConfig> {
readonly paramsConfig: CSGTriangulateSopParamsConfig;
static type(): SopType;
protected initializeNode(): void;
cook(inputCoreGroups: CoreGroup[]): Promise<void>;
}
export {};