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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Converts input CSG objects to polygon. * * */ import { CSGSopNode } from './_BaseCSG'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { CoreGroup } from '../../../core/geometry/Group'; import { SopType } from '../../poly/registers/nodes/types/Sop'; declare const CSGTriangulateSopParamsConfig_base: { new (...args: any[]): { facetAngle: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>; linesColor: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.COLOR>; meshesColor: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.COLOR>; wireframe: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; }; } & typeof NodeParamsConfig; declare class CSGTriangulateSopParamsConfig extends CSGTriangulateSopParamsConfig_base { } export declare class CSGTriangulateSopNode extends CSGSopNode<CSGTriangulateSopParamsConfig> { readonly paramsConfig: CSGTriangulateSopParamsConfig; static type(): SopType; protected initializeNode(): void; cook(inputCoreGroups: CoreGroup[]): Promise<void>; } export {};