@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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TypeScript
/**
* Transform 2D CSG points and curves
*
*
*/
import { CSGSopNode } from './_BaseCSG';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { SopType } from '../../poly/registers/nodes/types/Sop';
import { CoreGroup } from '../../../core/geometry/Group';
declare class CSGTransform2DSopParamsConfig extends NodeParamsConfig {
/** @param translate */
t: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR2>;
/** @param rotation */
r: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
/** @param scale (as a float) */
s: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class CSGTransform2DSopNode extends CSGSopNode<CSGTransform2DSopParamsConfig> {
paramsConfig: CSGTransform2DSopParamsConfig;
static type(): SopType.CSG_TRANSFORM_2D;
protected initializeNode(): void;
cook(inputCoreGroups: CoreGroup[]): Promise<void>;
}
export {};