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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; import { CSGSopNode } from "./_BaseCSG"; import { NodeParamsConfig, ParamConfig } from "../utils/params/ParamsConfig"; import { SopType } from "../../poly/registers/nodes/types/Sop"; import { step } from "../../../core/geometry/modules/csg/CsgConstant"; import { primitives, maths } from "@jscad/modeling"; const { torus } = primitives; class CSGTorusSopParamsConfig extends NodeParamsConfig { constructor() { super(...arguments); /** @param inner radius */ this.innerRadius = ParamConfig.FLOAT(0.25, { range: [2 * maths.constants.EPS, 1], rangeLocked: [true, false] }); /** @param outer radius */ this.outerRadius = ParamConfig.FLOAT(1, { range: [2 * maths.constants.EPS, 1], rangeLocked: [true, false] }); /** @param inner segments */ this.innerSegments = ParamConfig.INTEGER(12, { range: [3, 32], rangeLocked: [true, false] }); /** @param outer segments */ this.outerSegments = ParamConfig.INTEGER(32, { range: [3, 32], rangeLocked: [true, false] }); /** @param inner rotation */ this.innerRotation = ParamConfig.FLOAT(0, { range: [0, 2 * Math.PI], rangeLocked: [false, false] }); /** @param open */ this.open = ParamConfig.BOOLEAN(0); /** @param start angle */ this.startAngle = ParamConfig.FLOAT(0, { range: [0, 2 * Math.PI], rangeLocked: [false, false], step, visibleIf: { open: 1 } }); /** @param outer rotation */ this.outerRotation = ParamConfig.FLOAT("2 * $PI", { range: [0, 2 * Math.PI], rangeLocked: [false, false], step, visibleIf: { open: 1 } }); } } const ParamsConfig = new CSGTorusSopParamsConfig(); export class CSGTorusSopNode extends CSGSopNode { constructor() { super(...arguments); this.paramsConfig = ParamsConfig; } static type() { return SopType.CSG_TORUS; } cook(inputCoreGroups) { try { const { innerRadius, outerRadius, innerSegments, outerSegments, innerRotation, open, outerRotation, startAngle } = this.pv; const innerRadius2 = Math.min(innerRadius, outerRadius - 1 * maths.constants.EPS); const geo = torus({ innerRadius: innerRadius2, outerRadius, innerSegments, outerSegments, innerRotation, outerRotation: open ? outerRotation : 2 * Math.PI, startAngle: open ? startAngle : 0 }); this.setCSGGeometry(geo); } catch (err) { const message = err instanceof Error ? err.message : "failed to create geometry"; this.states.error.set(message); this.setCSGObjects([]); } } }