@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
64 lines (63 loc) • 1.94 kB
JavaScript
;
import { CSGSopNode } from "./_BaseCSG";
import { NodeParamsConfig, ParamConfig } from "../utils/params/ParamsConfig";
import { SopType } from "../../poly/registers/nodes/types/Sop";
import { primitives, maths } from "@jscad/modeling";
import { vector2ToCsgVec2 } from "../../../core/geometry/modules/csg/CsgVecToVector";
const { star } = primitives;
class CSGStarSopParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
/** @param center */
this.center = ParamConfig.VECTOR2([0, 0]);
/** @param vertices */
this.vertices = ParamConfig.INTEGER(5, {
range: [2, 10],
rangeLocked: [true, false]
});
/** @param outer radius */
this.innerRadius = ParamConfig.FLOAT(1, {
range: [2 * maths.constants.EPS, 10],
rangeLocked: [true, false]
});
/** @param outer radius */
this.outerRadius = ParamConfig.FLOAT(2, {
range: [2 * maths.constants.EPS, 10],
rangeLocked: [true, false]
});
/** @param start angle */
this.startAngle = ParamConfig.FLOAT(0, {
range: [0, 2 * Math.PI],
rangeLocked: [true, true]
});
}
}
const ParamsConfig = new CSGStarSopParamsConfig();
export class CSGStarSopNode extends CSGSopNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
this._center = [0, 0];
}
static type() {
return SopType.CSG_STAR;
}
cook(inputCoreGroups) {
try {
vector2ToCsgVec2(this.pv.center, this._center);
const { vertices, outerRadius, innerRadius, startAngle } = this.pv;
const geo = star({
center: this._center,
vertices,
outerRadius,
innerRadius,
startAngle
});
this.setCSGGeometry(geo);
} catch (err) {
const message = err instanceof Error ? err.message : "failed to create geometry";
this.states.error.set(message);
this.setCSGObjects([]);
}
}
}