@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
25 lines (24 loc) • 1.05 kB
TypeScript
/**
* Extrude the CSG geometry and rotates it
*
*
*/
import { CSGSopNode } from './_BaseCSG';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { CoreGroup } from '../../../core/geometry/Group';
import { SopType } from '../../poly/registers/nodes/types/Sop';
declare class CSGExtrudeRotateSopParamsConfig extends NodeParamsConfig {
/** @param angle */
angle: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
/** @param start angle */
startAngle: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
/** @param segments */
segments: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
}
export declare class CSGExtrudeRotateSopNode extends CSGSopNode<CSGExtrudeRotateSopParamsConfig> {
paramsConfig: CSGExtrudeRotateSopParamsConfig;
static type(): SopType;
protected initializeNode(): void;
cook(inputCoreGroups: CoreGroup[]): void;
}
export {};