@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
21 lines (20 loc) • 751 B
TypeScript
/**
* Create a CSG dodecahedron
*
*
*/
import { CSGSopNode } from './_BaseCSG';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { CoreGroup } from '../../../core/geometry/Group';
import { SopType } from '../../poly/registers/nodes/types/Sop';
declare class CSGDodecahedronSopParamsConfig extends NodeParamsConfig {
/** @param radius */
radius: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class CSGDodecahedronSopNode extends CSGSopNode<CSGDodecahedronSopParamsConfig> {
paramsConfig: CSGDodecahedronSopParamsConfig;
static type(): SopType;
protected initializeNode(): void;
cook(inputCoreGroups: CoreGroup[]): void;
}
export {};