@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
28 lines (27 loc) • 1.15 kB
TypeScript
/**
* Transform input CAD geometries or objects.
*
*
*
*/
import { CADSopNode } from './_BaseCAD';
import { CoreGroup } from '../../../core/geometry/Group';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { SopType } from '../../poly/registers/nodes/types/Sop';
declare class CADTransformSopParamConfig extends NodeParamsConfig {
/** @param translate */
t: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
/** @param rotation */
r: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
/** @param scale (as a float) */
s: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
/** @param pivot */
pivot: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
}
export declare class CADTransformSopNode extends CADSopNode<CADTransformSopParamConfig> {
paramsConfig: CADTransformSopParamConfig;
static type(): SopType;
initializeNode(): void;
cook(inputCoreGroups: CoreGroup[]): void;
}
export {};