@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
24 lines (23 loc) • 986 B
TypeScript
/**
* Creates a rectangle.
*
*
*/
import { CADSopNode } from './_BaseCAD';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { CoreGroup } from '../../../core/geometry/Group';
import { SopType } from '../../poly/registers/nodes/types/Sop';
declare class CADRectangleSopParamsConfig extends NodeParamsConfig {
/** @param size */
size: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR2>;
/** @param center */
center: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
/** @param fillet radius */
filletRadius: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class CADRectangleSopNode extends CADSopNode<CADRectangleSopParamsConfig> {
paramsConfig: CADRectangleSopParamsConfig;
static type(): SopType;
cook(inputCoreGroups: CoreGroup[]): Promise<void>;
}
export {};