@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
23 lines (22 loc) • 918 B
TypeScript
/**
* Creates a CAD Pipe, by sweeping a profile along a path.
*
*
*/
import { CADSopNode } from './_BaseCAD';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { SopType } from '../../poly/registers/nodes/types/Sop';
import { CoreGroup } from '../../../core/geometry/Group';
declare class CADPipeSopParamsConfig extends NodeParamsConfig {
/** @param create caps */
cap: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
/** @param convert caps to faces */
capsAsFaces: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
}
export declare class CADPipeSopNode extends CADSopNode<CADPipeSopParamsConfig> {
readonly paramsConfig: CADPipeSopParamsConfig;
static type(): SopType;
protected initializeNode(): void;
cook(inputCoreGroups: CoreGroup[]): void;
}
export {};