@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
25 lines (24 loc) • 1 kB
TypeScript
/**
* Applies a CAD fillet operation
*
*
*/
import { CADSopNode } from './_BaseCAD';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { CoreGroup } from '../../../core/geometry/Group';
import { SopType } from '../../poly/registers/nodes/types/Sop';
declare class CADFilletSopParamsConfig extends NodeParamsConfig {
/** @param edges group */
group: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
/** @param mode */
mode: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
/** @param radius */
radius: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class CADFilletSopNode extends CADSopNode<CADFilletSopParamsConfig> {
paramsConfig: CADFilletSopParamsConfig;
static type(): SopType;
protected initializeNode(): void;
cook(inputCoreGroups: CoreGroup[]): void;
}
export {};