@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
27 lines (26 loc) • 973 B
TypeScript
/**
* converts points and curves from 2D to 3D and vice-versa
*
*
*/
import { CADSopNode } from './_BaseCAD';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { CoreGroup } from '../../../core/geometry/Group';
import { SopType } from '../../poly/registers/nodes/types/Sop';
export declare enum ConversionMode {
TO_2D = "to 2D",
TO_3D = "to 3D"
}
export declare const CONVERSION_MODES: ConversionMode[];
declare class CADConvertDimensionSopParamsConfig extends NodeParamsConfig {
/** @param mode */
mode: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
}
export declare class CADConvertDimensionSopNode extends CADSopNode<CADConvertDimensionSopParamsConfig> {
paramsConfig: CADConvertDimensionSopParamsConfig;
static type(): SopType;
protected initializeNode(): void;
setMode(mode: ConversionMode): void;
cook(inputCoreGroups: CoreGroup[]): void;
}
export {};