@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
30 lines (29 loc) • 1.24 kB
TypeScript
/**
* Creates a BVH from geometries.
*
* @remarks
* Visualize a BVH, created with the node sop/BVH
*
*/
import { TypedSopNode } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { SopType } from '../../poly/registers/nodes/types/Sop';
declare class BVHVisualizerSopParamsConfig extends NodeParamsConfig {
/** @param depth */
depth: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
/** @param opacity */
opacity: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
/** @param depth */
displayEdges: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
/** @param depth */
displayParents: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
}
export declare class BVHVisualizerSopNode extends TypedSopNode<BVHVisualizerSopParamsConfig> {
paramsConfig: BVHVisualizerSopParamsConfig;
static type(): SopType;
initializeNode(): void;
private _operation;
cook(input_contents: CoreGroup[]): void;
}
export {};