@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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TypeScript
/**
* Simple math operation of a numeric attribute
*
* @remarks
* This allows you to quickly add and multiply a numeric attribute of the input geometry.
*
*/
import { TypedSopNode } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { SopType } from '../../poly/registers/nodes/types/Sop';
declare class AttribAddMultSopParamsConfig extends NodeParamsConfig {
/** @param attribute name */
name: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
/** @param value to add before the multiplication */
preAdd: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
/** @param value to multiply */
mult: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
/** @param value to add after the multiplication */
postAdd: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class AttribAddMultSopNode extends TypedSopNode<AttribAddMultSopParamsConfig> {
paramsConfig: AttribAddMultSopParamsConfig;
static type(): SopType;
initializeNode(): void;
private _operation;
cook(input_contents: CoreGroup[]): void;
}
export {};