@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
27 lines (26 loc) • 945 B
JavaScript
;
import { TypedSopNode } from "./_Base";
import { NodeParamsConfig } from "../utils/params/ParamsConfig";
import { AreaLightParamConfig } from "../../../core/lights/AreaLight";
import { AreaLightSopOperation } from "../../operations/sop/AreaLight";
import { LightType } from "../../poly/registers/nodes/types/Light";
class AreaLightSopParamsConfig extends AreaLightParamConfig(NodeParamsConfig) {
}
const ParamsConfig = new AreaLightSopParamsConfig();
export class AreaLightSopNode extends TypedSopNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
}
static type() {
return LightType.AREA;
}
initializeNode() {
this.io.inputs.setCount(0);
}
cook(input_contents) {
this._operation = this._operation || new AreaLightSopOperation(this._scene, this.states, this);
const core_group = this._operation.cook(input_contents, this.pv);
this.setCoreGroup(core_group);
}
}