@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
22 lines (21 loc) • 830 B
TypeScript
/**
* Adds a vignette.
*
*
*/
import { TypedPostNode, TypedPostNodeContext } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { EffectPass } from 'postprocessing';
declare class VignettePostParamsConfig extends NodeParamsConfig {
/** @param offset */
offset: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
/** @param darkness */
darkness: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class VignettePostNode extends TypedPostNode<EffectPass, VignettePostParamsConfig> {
paramsConfig: VignettePostParamsConfig;
static type(): string;
createPass(context: TypedPostNodeContext): EffectPass;
updatePass(pass: EffectPass): void;
}
export {};