@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
19 lines (18 loc) • 888 B
TypeScript
import { TypedPostNode, TypedPostNodeContext } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { EffectPass, ToneMappingMode } from 'postprocessing';
declare class ToneMappingPostParamsConfig extends NodeParamsConfig {
/** @param mode */
mode: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
/** @param adaptive */
adaptive: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
}
export declare class ToneMappingPostNode extends TypedPostNode<EffectPass, ToneMappingPostParamsConfig> {
paramsConfig: ToneMappingPostParamsConfig;
static type(): string;
private _rendererSize;
createPass(context: TypedPostNodeContext): EffectPass;
updatePass(pass: EffectPass): void;
toneMapping(): ToneMappingMode;
}
export {};