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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { TypedPostNode, TypedPostNodeContext } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { EffectPass } from 'postprocessing'; import { PostType } from '../../poly/registers/nodes/types/Post'; declare class TexturePostParamsConfig extends NodeParamsConfig { /** @param texture */ texture: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.NODE_PATH>; /** @param opacity */ opacity: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>; /** @param render mode */ blendFunction: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>; } export declare class TexturePostNode extends TypedPostNode<EffectPass, TexturePostParamsConfig> { paramsConfig: TexturePostParamsConfig; static type(): PostType; private _rendererSize; createPass(context: TypedPostNodeContext): EffectPass; updatePass(pass: EffectPass): Promise<void>; } export {};