@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
20 lines (19 loc) • 684 B
TypeScript
/**
* applies a sepia look
*
*
*/
import { TypedPostNode, TypedPostNodeContext } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { EffectPass } from 'postprocessing';
declare class SepiaPostParamsConfig extends NodeParamsConfig {
/** @param amount */
amount: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class SepiaPostNode extends TypedPostNode<EffectPass, SepiaPostParamsConfig> {
paramsConfig: SepiaPostParamsConfig;
static type(): string;
createPass(context: TypedPostNodeContext): EffectPass;
updatePass(pass: EffectPass): void;
}
export {};