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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Pixelize the render. * * */ import { TypedPostNode, TypedPostNodeContext } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { EffectPass } from 'postprocessing'; declare class PixelPostParamsConfig extends NodeParamsConfig { /** @param pixelSize */ pixelSize: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>; } export declare class PixelPostNode extends TypedPostNode<EffectPass, PixelPostParamsConfig> { paramsConfig: PixelPostParamsConfig; static type(): string; createPass(context: TypedPostNodeContext): EffectPass; updatePass(pass: EffectPass): void; } export {};