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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { TypedPostNode, TypedPostNodeContext } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { EffectPass } from 'postprocessing'; declare class NoisePostParamsConfig extends NodeParamsConfig { /** @param effect strength */ strength: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>; /** @param premultiply */ premultiply: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; } export declare class NoisePostNode extends TypedPostNode<EffectPass, NoisePostParamsConfig> { paramsConfig: NoisePostParamsConfig; static type(): string; private _rendererSize; createPass(context: TypedPostNodeContext): EffectPass; updatePass(pass: EffectPass): void; } export {};