@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
17 lines (16 loc) • 517 B
TypeScript
/**
* luminance pass
*
*
*/
import { TypedPostNode, TypedPostNodeContext } from './_Base';
import { LuminancePass } from 'postprocessing';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class LuminanceParamsConfig extends NodeParamsConfig {
}
export declare class LuminancePostNode extends TypedPostNode<LuminancePass, LuminanceParamsConfig> {
paramsConfig: LuminanceParamsConfig;
static type(): string;
createPass(context: TypedPostNodeContext): LuminancePass;
}
export {};