UNPKG

@polygonjs/polygonjs

Version:

node-based WebGL 3D engine https://polygonjs.com

26 lines (25 loc) 1.15 kB
/** * Adds a brightness/contrast * * */ import { TypedPostNode, TypedPostNodeContext } from './_Base'; import { EffectPass } from 'postprocessing'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class HueSaturationPostParamsConfig extends NodeParamsConfig { /** @param hue */ hue: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>; /** @param saturation */ saturation: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>; /** @param effect opacity */ opacity: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>; /** @param render mode */ blendFunction: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>; } export declare class HueSaturationPostNode extends TypedPostNode<EffectPass, HueSaturationPostParamsConfig> { paramsConfig: HueSaturationPostParamsConfig; static type(): string; createPass(context: TypedPostNodeContext): EffectPass; updatePass(pass: EffectPass): void; } export {};