@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
22 lines (21 loc) • 895 B
TypeScript
/**
* Shift the RGB components.
*
*
*/
import { TypedPostNode, TypedPostNodeContext } from './_Base';
import { EffectPass } from 'postprocessing';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class ChromaticAberrationPostParamsConfig extends NodeParamsConfig {
/** @param effect amount */
amount: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
/** @param effect dir */
direction: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR2>;
}
export declare class ChromaticAberrationPostNode extends TypedPostNode<EffectPass, ChromaticAberrationPostParamsConfig> {
paramsConfig: ChromaticAberrationPostParamsConfig;
static type(): string;
createPass(context: TypedPostNodeContext): EffectPass;
updatePass(pass: EffectPass): void;
}
export {};