@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
11 lines (10 loc) • 544 B
TypeScript
import { PointLightObjNode } from '../../PointLight';
import { BaseLightHelper } from './_BaseLightHelper';
import { PointLight } from 'three';
import { Mesh } from 'three';
export declare class PointLightHelper extends BaseLightHelper<Mesh, PointLight, PointLightObjNode> {
createObject(): Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>;
private _coreHelper;
protected buildHelper(): void;
update(): void;
}