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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { PointLightObjNode } from '../../PointLight'; import { BaseLightHelper } from './_BaseLightHelper'; import { PointLight } from 'three'; import { Mesh } from 'three'; export declare class PointLightHelper extends BaseLightHelper<Mesh, PointLight, PointLightObjNode> { createObject(): Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>; private _coreHelper; protected buildHelper(): void; update(): void; }