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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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export default "varying vec2 vUv;\nuniform sampler2D uTexture;\nvoid main(){\n gl_FragColor = texture2D( uTexture , vUv );\n // gl_FragColor = vec4( vUv , 0. , 1. );\n}";