@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
19 lines (18 loc) • 1.46 kB
TypeScript
import { Constructor } from '../../../../../types/GlobalTypes';
export declare function CameraRenderParamConfig<TBase extends Constructor>(Base: TBase): {
new (...args: any[]): {
render: import("../../../utils/params/ParamsConfig").ParamTemplate<import("../../../../index_all").ParamType.FOLDER>;
/** @param toggle on to override rendered scene */
setScene: import("../../../utils/params/ParamsConfig").ParamTemplate<import("../../../../index_all").ParamType.BOOLEAN>;
/** @param override rendered scene */
scene: import("../../../utils/params/ParamsConfig").ParamTemplate<import("../../../../index_all").ParamType.NODE_PATH>;
/** @param toggle on to override the renderer */
setRenderer: import("../../../utils/params/ParamsConfig").ParamTemplate<import("../../../../index_all").ParamType.BOOLEAN>;
/** @param override renderer used */
renderer: import("../../../utils/params/ParamsConfig").ParamTemplate<import("../../../../index_all").ParamType.NODE_PATH>;
/** @param toggle on to add a CSSRenderer to have html elements on top of the 3D objects */
setCSSRenderer: import("../../../utils/params/ParamsConfig").ParamTemplate<import("../../../../index_all").ParamType.BOOLEAN>;
/** @param add a css renderer */
CSSRenderer: import("../../../utils/params/ParamsConfig").ParamTemplate<import("../../../../index_all").ParamType.NODE_PATH>;
};
} & TBase;