@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
17 lines (16 loc) • 607 B
TypeScript
import { NodeParamsConfig } from '../../utils/params/ParamsConfig';
import { TypedObjNode, BaseObjNodeType } from '../_Base';
import { Object3D } from 'three';
declare class HierarchyParamsConfig extends NodeParamsConfig {
}
export declare class HierarchyObjNode extends TypedObjNode<Object3D, HierarchyParamsConfig> {
readonly hierarchyController: HierarchyController;
}
export declare class HierarchyController {
private node;
constructor(node: HierarchyObjNode);
initializeNode(): void;
static on_input_updated(node: BaseObjNodeType): void;
on_input_updated(): void;
}
export {};