@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
48 lines (47 loc) • 1.91 kB
TypeScript
import { Object3D } from 'three';
import { TypedNode } from '../_Base';
import { NodeContext } from '../../poly/NodeContext';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { Group } from 'three';
import { ObjChildrenDisplayController } from './utils/ObjChildrenDisplayController';
import { TransformController } from './utils/TransformController';
import { HierarchyController } from './utils/HierarchyController';
export declare enum ObjNodeRenderOrder {
MANAGER = 0,
CAMERA = 2,
LIGHT = 3
}
/**
*
*
* TypedObjNode is the base class for all nodes that process objects and hierarchies. This inherits from [TypedNode](/docs/api/TypedNode).
*
*/
export declare class TypedObjNode<O extends Object3D, K extends NodeParamsConfig> extends TypedNode<NodeContext.OBJ, K> {
static context(): NodeContext;
readonly renderOrder: number;
readonly transformController: TransformController | undefined;
readonly hierarchyController: HierarchyController | undefined;
protected _children_group: Group<import("three").Object3DEventMap>;
protected _object: O;
private _create_children_group;
protected _attachableToHierarchy: boolean;
attachableToHierarchy(): boolean;
protected _usedInScene: boolean;
usedInScene(): boolean;
addObjectToParent(parent: Object3D): void;
removeObjectFromParent(): void;
readonly childrenDisplayController: ObjChildrenDisplayController | undefined;
dispose(): void;
initializeBaseNode(): void;
childrenGroup(): Group<import("three").Object3DEventMap>;
get object(): O;
_create_object_with_attributes(): O;
protected set_object_name(): void;
createObject(): Object3D;
isDisplayNodeCooking(): boolean;
isDisplayed(): boolean;
}
export type BaseObjNodeType = TypedObjNode<Object3D, any>;
export declare class BaseObjNodeClass extends TypedObjNode<Object3D, any> {
}