@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
43 lines (42 loc) • 1.95 kB
TypeScript
/**
* Sets its transform based on the point position in a referenced object.
*
*
*/
import { TypedObjNode } from './_Base';
import { FlagsControllerD } from '../utils/FlagsController';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { HierarchyController } from './utils/HierarchyController';
import { BufferGeometry } from 'three';
import { Material } from 'three';
import { Mesh } from 'three';
declare class RivetObjParamConfig extends NodeParamsConfig {
object: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.NODE_PATH>;
pointIndex: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
updateMode: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
update: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BUTTON>;
}
export declare class RivetObjNode extends TypedObjNode<Mesh, RivetObjParamConfig> {
paramsConfig: RivetObjParamConfig;
static type(): Readonly<'rivet'>;
readonly hierarchyController: HierarchyController;
readonly flags: FlagsControllerD;
private _helper;
private _resolvedSopGroup;
private _found_point_post;
createObject(): Mesh<BufferGeometry<import("three").NormalBufferAttributes>, Material | Material[], import("three").Object3DEventMap>;
initializeNode(): void;
private _updateHelperHierarchy;
cook(): Promise<void>;
private _updateRenderHook;
private _addRenderHook;
private _removeRenderHook;
private _on_object_before_render_bound;
private _update;
static PARAM_CALLBACK_update_resolved_object(node: RivetObjNode): void;
private _update_resolved_object;
private _resolvedObject;
static PARAM_CALLBACK_update_updateMode(node: RivetObjNode): void;
static PARAM_CALLBACK_update(node: RivetObjNode): void;
}
export {};