@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
24 lines (23 loc) • 677 B
JavaScript
;
import { ParamLessBaseManagerObjNode } from "./_BaseManager";
import { NodeContext, NetworkNodeType } from "../../poly/NodeContext";
import { ObjNodeRenderOrder } from "./_Base";
export class MaterialsNetworkObjNode extends ParamLessBaseManagerObjNode {
constructor() {
super(...arguments);
this.renderOrder = ObjNodeRenderOrder.MANAGER;
this._childrenControllerContext = NodeContext.MAT;
}
static type() {
return NetworkNodeType.MAT;
}
createNode(node_class, options) {
return super.createNode(node_class, options);
}
children() {
return super.children();
}
nodesByType(type) {
return super.nodesByType(type);
}
}