@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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TypeScript
/**
* Parent for Material nodes
*
*
*/
import { Constructor, valueof } from '../../../types/GlobalTypes';
import { ParamLessBaseManagerObjNode } from './_BaseManager';
import { NodeContext, NetworkNodeType } from '../../poly/NodeContext';
import { MatNodeChildrenMap } from '../../poly/registers/nodes/Mat';
import { BaseMatNodeType } from '../mat/_Base';
import { NodeCreateOptions } from '../utils/hierarchy/ChildrenController';
export declare class MaterialsNetworkObjNode extends ParamLessBaseManagerObjNode {
readonly renderOrder: number;
static type(): Readonly<NetworkNodeType.MAT>;
protected _childrenControllerContext: NodeContext;
createNode<S extends keyof MatNodeChildrenMap>(node_class: S, options?: NodeCreateOptions): MatNodeChildrenMap[S];
createNode<K extends valueof<MatNodeChildrenMap>>(node_class: Constructor<K>, options?: NodeCreateOptions): K;
children(): BaseMatNodeType[];
nodesByType<K extends keyof MatNodeChildrenMap>(type: K): MatNodeChildrenMap[K][];
}