@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
21 lines (20 loc) • 1.01 kB
TypeScript
/**
* Parent for Event nodes
*
*
*/
import { ParamLessBaseManagerObjNode } from './_BaseManager';
import { NodeContext, NetworkNodeType } from '../../poly/NodeContext';
import { EventNodeChildrenMap } from '../../poly/registers/nodes/Event';
import { BaseEventNodeType } from '../event/_Base';
import { Constructor, valueof } from '../../../types/GlobalTypes';
import { NodeCreateOptions } from '../utils/hierarchy/ChildrenController';
export declare class EventsNetworkObjNode extends ParamLessBaseManagerObjNode {
readonly renderOrder: number;
static type(): NetworkNodeType;
protected _childrenControllerContext: NodeContext;
createNode<S extends keyof EventNodeChildrenMap>(node_class: S, options?: NodeCreateOptions): EventNodeChildrenMap[S];
createNode<K extends valueof<EventNodeChildrenMap>>(node_class: Constructor<K>, options?: NodeCreateOptions): K;
children(): BaseEventNodeType[];
nodesByType<K extends keyof EventNodeChildrenMap>(type: K): EventNodeChildrenMap[K][];
}