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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Creates an area light. * * @remarks * An area light can be expensive to compute but can give a good result. * */ import { RectAreaLight } from 'three'; import { BaseLightTransformedObjNode } from './_BaseLightTransformed'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { LightType } from '../../poly/registers/nodes/types/Light'; declare const AreaLightObjParamsConfig_base: { new (...args: any[]): { light: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FOLDER>; color: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.COLOR>; intensity: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>; width: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>; height: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>; showHelper: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; name: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>; }; } & { new (...args: any[]): { transform: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FOLDER>; keepPosWhenParenting: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; rotationOrder: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>; t: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>; r: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>; s: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>; scale: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>; matrixAutoUpdate: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; updateTransformFromObject: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BUTTON>; }; } & typeof NodeParamsConfig; declare class AreaLightObjParamsConfig extends AreaLightObjParamsConfig_base { } export declare class AreaLightObjNode extends BaseLightTransformedObjNode<RectAreaLight, AreaLightObjParamsConfig> { paramsConfig: AreaLightObjParamsConfig; static type(): LightType; private __operation__; private _operation; createLight(): RectAreaLight; protected updateLightParams(): void; private _helper; } export {};