@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
52 lines (51 loc) • 3.27 kB
TypeScript
import { Constructor } from '../../../../types/GlobalTypes';
import { TypedMatNode } from '../_Base';
import { BaseTextureMapController } from './_BaseTextureController';
import { NodeParamsConfig } from '../../utils/params/ParamsConfig';
import { MeshStandardMaterial, MeshPhongMaterial, MeshPhysicalMaterial, MeshMatcapMaterial, MeshNormalMaterial, MeshToonMaterial } from 'three';
import { MaterialTexturesRecord, SetParamsTextureNodesRecord } from './_BaseController';
export declare function BumpMapParamConfig<TBase extends Constructor>(Base: TBase): {
new (...args: any[]): {
/** @param toggle if you want to use a bump map */
useBumpMap: import("../../utils/params/ParamsConfig").ParamTemplate<import("../../../index_all").ParamType.BOOLEAN>;
/** @param specify the bump map COP node */
bumpMap: import("../../utils/params/ParamsConfig").ParamTemplate<import("../../../index_all").ParamType.NODE_PATH>;
/** @param bump scale */
bumpScale: import("../../utils/params/ParamsConfig").ParamTemplate<import("../../../index_all").ParamType.FLOAT>;
/** @param bump bias */
bumpBias: import("../../utils/params/ParamsConfig").ParamTemplate<import("../../../index_all").ParamType.FLOAT>;
};
} & TBase;
type TextureBumpMapControllerCurrentMaterial = MeshMatcapMaterial | MeshNormalMaterial | MeshPhysicalMaterial | MeshStandardMaterial | MeshToonMaterial | MeshPhongMaterial;
declare const TextureBumpMapParamsConfig_base: {
new (...args: any[]): {
/** @param toggle if you want to use a bump map */
useBumpMap: import("../../utils/params/ParamsConfig").ParamTemplate<import("../../../index_all").ParamType.BOOLEAN>;
/** @param specify the bump map COP node */
bumpMap: import("../../utils/params/ParamsConfig").ParamTemplate<import("../../../index_all").ParamType.NODE_PATH>;
/** @param bump scale */
bumpScale: import("../../utils/params/ParamsConfig").ParamTemplate<import("../../../index_all").ParamType.FLOAT>;
/** @param bump bias */
bumpBias: import("../../utils/params/ParamsConfig").ParamTemplate<import("../../../index_all").ParamType.FLOAT>;
};
} & typeof NodeParamsConfig;
declare class TextureBumpMapParamsConfig extends TextureBumpMapParamsConfig_base {
}
export interface TextureBumpMapControllers {
bumpMap: TextureBumpMapController;
}
declare abstract class TextureBumpMapMatNode extends TypedMatNode<TextureBumpMapControllerCurrentMaterial, TextureBumpMapParamsConfig> {
controllers: TextureBumpMapControllers;
material(): Promise<TextureBumpMapControllerCurrentMaterial | undefined>;
}
export declare class TextureBumpMapController extends BaseTextureMapController {
protected node: TextureBumpMapMatNode;
constructor(node: TextureBumpMapMatNode);
initializeNode(): void;
static update(node: TextureBumpMapMatNode): Promise<void>;
update(): Promise<void>;
updateMaterial(material: TextureBumpMapControllerCurrentMaterial): Promise<void>;
getTextures(material: TextureBumpMapControllerCurrentMaterial, record: MaterialTexturesRecord): void;
setParamsFromMaterial(material: TextureBumpMapControllerCurrentMaterial, record: SetParamsTextureNodesRecord): void;
}
export {};