@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
49 lines (48 loc) • 1.7 kB
JavaScript
;
import { NodeParamsConfig } from "../utils/params/ParamsConfig";
import {
UniformsTransparencyParamConfig,
UniformsTransparencyController
} from "./utils/UniformsTransparencyController";
import {
AdvancedCommonController,
AdvancedCommonParamConfig
} from "./utils/AdvancedCommonController";
import { BaseBuilderParamConfig, TypedBuilderMatNode } from "./_BaseBuilder";
import { AssemblerName } from "../../poly/registers/assemblers/_BaseRegister";
import { Poly } from "../../Poly";
import { MatType } from "../../poly/registers/nodes/types/Mat";
class MeshDistanceBuilderMatParamsConfig extends AdvancedCommonParamConfig(
BaseBuilderParamConfig(UniformsTransparencyParamConfig(NodeParamsConfig))
) {
}
const ParamsConfig = new MeshDistanceBuilderMatParamsConfig();
export class MeshDistanceBuilderMatNode extends TypedBuilderMatNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
this.controllers = {
advancedCommon: new AdvancedCommonController(this),
uniformTransparency: new UniformsTransparencyController(this)
};
this.controllersList = Object.values(this.controllers);
}
static type() {
return MatType.MESH_DISTANCE_BUILDER;
}
usedAssembler() {
return AssemblerName.GL_MESH_DISTANCE;
}
_createAssemblerController() {
return Poly.assemblersRegister.assembler(this, this.usedAssembler());
}
customMaterialRequested(customName) {
return false;
}
async cook() {
this._material = this._material || this.createMaterial();
await Promise.all(this.controllersPromises(this._material));
this.compileIfRequired(this._material);
this.setMaterial(this._material);
}
}