@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
21 lines (20 loc) • 832 B
TypeScript
/**
* Updates clipping properties
*
*
*/
import { Material, ShaderMaterial } from 'three';
import { UpdateMatNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class ClipPropertiesMatParamsConfig extends NodeParamsConfig {
/** @param clipIntersection */
clipIntersection: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
/** @param clipShadows */
clipShadows: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
}
export declare class ClipPropertiesMatNode extends UpdateMatNode<ShaderMaterial, ClipPropertiesMatParamsConfig> {
paramsConfig: ClipPropertiesMatParamsConfig;
static type(): string;
cook(inputMaterials: Material[]): Promise<void>;
}
export {};