@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
17 lines (16 loc) • 844 B
TypeScript
import { Constructor } from '../../../../../types/GlobalTypes';
import { RootManagerNode } from '../../Root';
export declare function SceneMaterialOverrideParamConfig<TBase extends Constructor>(Base: TBase): {
new (...args: any[]): {
/** @param toggle on to override all materials */
useOverrideMaterial: import("../../../utils/params/ParamsConfig").ParamTemplate<import("../../../../index_all").ParamType.BOOLEAN>;
/** @param material */
overrideMaterial: import("../../../utils/params/ParamsConfig").ParamTemplate<import("../../../../index_all").ParamType.NODE_PATH>;
};
} & TBase;
export declare class SceneMaterialOverrideController {
protected node: RootManagerNode;
constructor(node: RootManagerNode);
update(): Promise<void>;
static update(node: RootManagerNode): Promise<void>;
}