@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
11 lines (10 loc) • 372 B
TypeScript
import { JsFunctionName } from '../../../utils/shaders/ShaderName';
export declare class JsShaderConfig {
private _name;
private _input_names;
private _dependencies;
constructor(_name: JsFunctionName, _input_names: string[], _dependencies: JsFunctionName[]);
name(): JsFunctionName;
input_names(): string[];
dependencies(): JsFunctionName[];
}