@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
22 lines (21 loc) • 1.15 kB
JavaScript
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export var PointBuilderAssemblerConstant = /* @__PURE__ */ ((PointBuilderAssemblerConstant2) => {
PointBuilderAssemblerConstant2["POINT_CONTAINER"] = "pointContainer";
PointBuilderAssemblerConstant2["POSITION"] = "pointContainer.position";
PointBuilderAssemblerConstant2["NORMAL"] = "pointContainer.normal";
PointBuilderAssemblerConstant2["PTNUM"] = "pointContainer.ptnum";
PointBuilderAssemblerConstant2["OBJNUM"] = "pointContainer.objnum";
PointBuilderAssemblerConstant2["NORMALS_UPDATED"] = "pointContainer.normalsUpdated";
PointBuilderAssemblerConstant2["ATTRIBUTES_DICT"] = "attributesDict";
PointBuilderAssemblerConstant2["OBJECT_3D"] = "null";
PointBuilderAssemblerConstant2["MATERIAL"] = "null";
PointBuilderAssemblerConstant2["PRIMITIVE_GRAPH"] = "null";
return PointBuilderAssemblerConstant2;
})(PointBuilderAssemblerConstant || {});
export var PointVariable = /* @__PURE__ */ ((PointVariable2) => {
PointVariable2["POSITION"] = "position";
PointVariable2["NORMAL"] = "normal";
PointVariable2["PTNUM"] = "ptnum";
PointVariable2["OBJNUM"] = "objnum";
return PointVariable2;
})(PointVariable || {});