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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; export var InstanceBuilderAssemblerConstant = /* @__PURE__ */ ((InstanceBuilderAssemblerConstant2) => { InstanceBuilderAssemblerConstant2["POINT_CONTAINER"] = "pointContainer"; InstanceBuilderAssemblerConstant2["INSTANCE_POSITION"] = "pointContainer.instancePosition"; InstanceBuilderAssemblerConstant2["INSTANCE_QUATERNION"] = "pointContainer.instanceQuaternion"; InstanceBuilderAssemblerConstant2["INSTANCE_SCALE"] = "pointContainer.instanceScale"; InstanceBuilderAssemblerConstant2["PTNUM"] = "pointContainer.ptnum"; InstanceBuilderAssemblerConstant2["OBJNUM"] = "pointContainer.objnum"; InstanceBuilderAssemblerConstant2["ATTRIBUTES_DICT"] = "attributesDict"; InstanceBuilderAssemblerConstant2["OBJECT_3D"] = "null"; InstanceBuilderAssemblerConstant2["MATERIAL"] = "null"; return InstanceBuilderAssemblerConstant2; })(InstanceBuilderAssemblerConstant || {}); export var InstanceVariable = /* @__PURE__ */ ((InstanceVariable2) => { InstanceVariable2["INSTANCE_POSITION"] = "instancePosition"; InstanceVariable2["INSTANCE_QUATERNION"] = "instanceQuaternion"; InstanceVariable2["INSTANCE_SCALE"] = "instanceScale"; InstanceVariable2["PTNUM"] = "ptnum"; InstanceVariable2["OBJNUM"] = "objnum"; return InstanceVariable2; })(InstanceVariable || {});