@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
22 lines (21 loc) • 1.22 kB
JavaScript
;
export var EntityBuilderAssemblerConstant = /* @__PURE__ */ ((EntityBuilderAssemblerConstant2) => {
EntityBuilderAssemblerConstant2["OBJECT"] = "entityContainer.object";
EntityBuilderAssemblerConstant2["ENTITY_CONTAINER"] = "entityContainer";
EntityBuilderAssemblerConstant2["POSITION"] = "entityContainer.position";
EntityBuilderAssemblerConstant2["NORMAL"] = "entityContainer.normal";
EntityBuilderAssemblerConstant2["INDEX"] = "entityContainer.index";
EntityBuilderAssemblerConstant2["OBJNUM"] = "entityContainer.objnum";
EntityBuilderAssemblerConstant2["NORMALS_UPDATED"] = "entityContainer.normalsUpdated";
EntityBuilderAssemblerConstant2["PRIMITIVE_GRAPH"] = "entityContainer.primitiveGraph";
EntityBuilderAssemblerConstant2["ATTRIBUTES_DICT"] = "attributesDict";
EntityBuilderAssemblerConstant2["MATERIAL"] = "null";
return EntityBuilderAssemblerConstant2;
})(EntityBuilderAssemblerConstant || {});
export var EntityVariable = /* @__PURE__ */ ((EntityVariable2) => {
EntityVariable2["POSITION"] = "position";
EntityVariable2["NORMAL"] = "normal";
EntityVariable2["INDEX"] = "index";
EntityVariable2["OBJNUM"] = "objnum";
return EntityVariable2;
})(EntityVariable || {});