@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
27 lines (26 loc) • 1.36 kB
TypeScript
import { BasePersistedConfig } from '../../../../utils/BasePersistedConfig';
import { SingleBodyFunctionData } from '../_Base';
import { SerializedVariable, SerializedVariableType } from '../_BaseJsPersistedConfigUtils';
import { NamedFunctionMap } from '../../../../../poly/registers/functions/All';
import { JsParamConfigJSON } from '../../utils/JsParamConfig';
import { ParamType } from '../../../../../poly/ParamType';
import { EvaluatorEventData } from './ActorEvaluator';
import { ActorBuilderNode } from '../../../../../scene/utils/ActorsManager';
import { PersistedConfigBaseJsData } from '../_BaseJsPersistedConfig';
export interface ActorFunctionData extends SingleBodyFunctionData {
eventDatas: EvaluatorEventData[];
}
export interface ActorPersistedConfigBaseJsData extends PersistedConfigBaseJsData {
functionBody: string;
variableNames: string[];
variables: SerializedVariable<SerializedVariableType>[];
functionNames: Array<keyof NamedFunctionMap>;
serializedParamConfigs: JsParamConfigJSON<ParamType>[];
eventDatas: EvaluatorEventData[];
}
export declare class ActorPersistedConfig extends BasePersistedConfig {
protected node: ActorBuilderNode;
constructor(node: ActorBuilderNode);
toData(): Promise<ActorPersistedConfigBaseJsData | undefined>;
load(data: ActorPersistedConfigBaseJsData): void;
}